Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Games To Play With Your 3 Year Old Daughters

Here is a quick list of games you can play with your 3-year old daughters -


  1. Timed puzzles - Make them sit against each other. Give them a set of puzzles of equal difficulty and time their race to solving the puzzles.
  2. Aim for the basket - Get small bean bags and a basket. Make them throw the bean bags and aim for the basket from a distance.
  3. Catch catch - Can be played with a ball or balloon. Make them throw it at each other. Record the rallies and make them break their own records.
  4. Yoga or gym exercise - They are amazingly flexible and have great stamina at this stage. Do Shilpa Shetty or Bipasha Basu exercise.
  5. Read books - Get a wonderful set of books and read with them in the library with all the action, sound and a great deal of drama.
  6. Race to the finish line - Make a clearly demarcated starting and ask them to race towards you on go. The one clapping you first wins. 

Rules Of Marram Chautti

Introduction
  • This is a multi player game which can be played among 3 or more players
  • It should be played in an open ground with some demarcated boundary within people can easily run and duck
What you need?
  • A tennis ball or a soft ball that is not very hard
  • Running sport shoes for every player
  • A nice open glass/sand playground
Initial Setup
  • The game is played between two teams - Marram and Chautti
  • Initially, one person is selected in the Marram team and rest of the players are in Chautti
  • Players can run anywhere within the demarcated open area
Game Rules
  • The ball is giving to one person in the Marram team
  • The people in the Marram team can throw the ball at people in the Chautti team and people in the Chautti team are required to escape
  • If the ball hits anybody in the Chautti team they switch the team and join Marram immediately
  • There is a restriction for Marram team - If you are holding the ball you cannot walk/run/jog.
  • You can only throw the ball at Chautti team member or pass the ball to another Marram team player
  • The game ends when all the players of Chautti team have joined Marram team
Let the game begin!

Discovering Six New Spells For Harry Potter


Here is a list of six new spells to help Harry Potter get the much needed edge in the fight against - "You Know Who?" The spells are supported with their respective signs as well. The spells have been specially crafted by Nav (with help from Maddy). Feel free to ask any queries and Nav will be happy to revert as soon as possible.
  • celeriter movebitur => The spell helps you move a person or an object - super fast

  • et invisibilia => This is a very interesting spell that allows a person or an object go invisible

  • et potio magicae => A spell much like a secret ingredient helps you make the magic potions

  • ostende somnium => This spell helps you create an illusion or show a dream

  • partum duplici exemplari => The spell make a complete duplicate of a person or magical object

  • super vires adepto => This spell gives you super strength


Rules Of AM Sqaure

Introduction

  • AM Square is essentially a memory game!
  • The person who has maximum pairs (of cards) in the end - wins.
  • It is a two player game and can be completed in 30 minutes. 

What you need?

  • A deck of standard playing 52-cards
  • Two players
  • Very good memory to win

Intial Setup
  • Shuffle the cards nicely
  • Spread all the cards on the table face down

Game Rules
  • The person who did not spread the cards gets the first turn
  • He or She can pick any card, turn its face up so that it is clearly visible to the other person and then required to put the card back - face down
  • Next, the other player is allowed to pick any card if the first person gives up his/her turn
  • On every person's turn - he/she is allowed to pick one card and after picking one card, he/she can immediately pick another to make a pair
  • A pair can only be made between same color (spade with clover and diamond with hearts) and same rank (king with king and five with five)
  • Few examples of pairs are as follows -
    • ace of hearts and ace of diamond
    • nine of spade and nine of clover
    • king of diamond and king of hearts
  • If you attempt to make a pair (act of picking up the second card in your turn), you are either rewarded or penalized depending on a successful or failed attempt respectively
  • If successful in making a pair, you get another turn. If failed in making a pair, you get penalized by giving up an existing pair you made to the other person. 
  • The person with most pairs in the end wins.

Let the game begin!!